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- 2020
-
Mark
Review: Methods for Studying Video Games and Religion
(
- Contribution to journal › Review (Book/Film/Exhibition/etc.)
- 2018
-
Mark
Bild och natur : Tio konstvetenskapliga betraktelser
Bengtsen, Peter LU ; Liljefors, Max LU and Petersén, Moa LU (2018) In Lund Studies in Arts and Cultural Sciences 16.
- Book/Report › Anthology (editor)
-
Mark
What's the Problem in Problem Gaming
- Book/Report › Anthology (editor)
- 2017
-
Mark
Innovation and Job Quality in the Games Industry in Germany, the Netherlands, Sweden and the UK
2017) p.231-278(
- Chapter in Book/Report/Conference proceeding › Chapter in report
- 2015
-
Mark
Game Love : Essays on Play and Affection
- Book/Report › Anthology (editor)
-
Mark
Introduction to Game Love
2015) p.1-10(
- Chapter in Book/Report/Conference proceeding › Book chapter
- 2014
-
Mark
Datorspel som vardagslek : en kultur i utveckling
(
- Chapter in Book/Report/Conference proceeding › Book chapter
- 2012
-
Mark
Peder Stenberg: Den allvarsamma leken : Om World of Warcraft och läckaget
(
- Contribution to journal › Review (Book/Film/Exhibition/etc.)
-
Mark
What’s the Use of Gaming? Mothers, Computer Games and Everyday Life
2012) Crossroads in Cultural Studies 2012(
- Contribution to conference › Abstract
- 2011
-
Mark
Game Love : a categorization model
2011)(
- Other contribution › Web publication