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- 2019
-
Mark
Dynamic multimodal drawing in school : Exploring technology support of drawing skills development in children with visual impairments
(
- Contribution to journal › Article
- 2017
-
Mark
Audible beacons and wearables in schools : Helping young visually impaired children play and move independently
2017) 2017 ACM SIGCHI Conference on Human Factors in Computing Systems, CHI 2017 2017-May. p.4146-4157(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2016
-
Mark
Interaction gestures for a wearable device defined by visually impaired children
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Co-designing wearable technology together with visually impaired children
(
- Contribution to journal › Article
- 2015
-
Mark
Co-located games created by children with visual impairments
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2014
-
Mark
Exploring History: a Mobile Inclusive Virtual Tourist Guide
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2011
-
Mark
Navigating the world and learning to like it - mobility training through a pervasive game
2011) 13th International Conference on Human Computer Interaction with Mobile Devices and Services (MobileHCI '11) p.285-294(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2008
-
Mark
The ENABLED Editor and Viewer – simple tools for more accessible on line 3D models
2008) Enactive´08(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Avatar Control and World Interaction in a Non-Visual 3D Gaming Environment
2008) Enactive´08(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding