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- 2024
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Mark
Bridging the Headset : Engagement, Collaboration and Learning In and Around Virtual Reality
2024) In Presence(
- Contribution to journal › Article
- 2022
-
Mark
Lessons Learned from a Study on Distractions in Virtual Learning Environments : Reliability, Ecological Validity, and an Elusive Social Component
(
- Contribution to journal › Article
- 2020
-
Mark
Far from success – Far from feedback acceptance? The influence of game performance on young students’ willingness to accept critical constructive feedback during play
2020) 21st International Conference on Artificial Intelligence in Education, AIED 2020 In Lecture Notes in Computer Science (including subseries Lecture Notes in Artificial Intelligence and Lecture Notes in Bioinformatics) 12163 LNAI. p.537-548(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2019
-
Mark
Gender differences in allocation of attention and read time in an educational history game
2019) 7th International Conference on Human-Agent Interaction, HAI 2019 In HAI 2019 - Proceedings of the 7th International Conference on Human-Agent Interaction p.229-231(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Communicating emotional state and personality with eye-color and light intensity
2019) 7th International Conference on Human-Agent Interaction, HAI 2019 In HAI 2019 - Proceedings of the 7th International Conference on Human-Agent Interaction p.214-216(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2018
-
Mark
Review of feedback in digital applications - Does the feedback they provide support learning?
(
- Contribution to journal › Article