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- 2024
-
Mark
Exploring Players’ Interaction and Experience in Role-play Game from Perspective of Affordance and Value Co-creation - a Case Study of Fallout 76
- Master (Two yrs)
-
Mark
From Goods to Great: Navigating the Transition from Products to Services
- Master (One yr)
-
Mark
The Political Economy of Reuse: Organizing for Reform and Transformation of the Make-and-waste Economy
- Master (Two yrs)
-
Mark
Servitization in the Construction Equipment Industry: What it takes to become a world leading service provider
- Master (Two yrs)
- 2021
-
Mark
How to create a service-oriented company when going through a technology shift
- Master (Two yrs)
- 2020
-
Mark
The Exploring Digital Framework: A Comparative Case Study within the Swedish Manufacturing Industry
- Master (Two yrs)
-
Mark
Circular economy among Swedish solar PV firms
- Master (Two yrs)
- 2019
-
Mark
Servitization in Manufacturing Firms: Exploring Possible Relations Between the Product-Service Systems Offered by Highly Servitized Manufacturing Firms and the Market Environments in which they Operate
- Master (Two yrs)
- 2018
-
Mark
From a product-centric to a customer-centric brand identity through servitization: The case of FOSS, a Danish food safety, and quality solution provider
- Master (One yr)
- 2016
-
Mark
The Business Impact of Internet of Things
- Univ. Diploma