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- 2024
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Mark
Exploring Players’ Interaction and Experience in Role-play Game from Perspective of Affordance and Value Co-creation - a Case Study of Fallout 76
(
- Master (Two yrs)
-
Mark
Interpreting the Soviet Legacy in Atomic Heart: Nostalgia, and Cultural Reflections of Post-Soviet Generation Players
(
- Master (Two yrs)
-
Mark
Gamified Brand Building: Brand Empowerment in Video Games
(
- Master (One yr)
- 2023
-
Mark
There is still a long way to go: An exploratory study on the factors contributing to the inclusion and exclusion of female character representation in video games
(
- Master (One yr)
-
Mark
Politics at Play: Analyzing discussions on political protests in Animal Crossing - New Horizons
(
- Master (Two yrs)
-
Mark
Kärnvapen, inbördeskrig och en hemtrevlig känsla: Skapande och användande av minnen utifrån BioShock Infinite och Metro 2033
(
- Bach. Degree
-
Mark
Nature at Play: Exploring Ecocritical Concepts in Contemporary Video Games
(
- Master (Two yrs)
-
Mark
The Class of Us: A Study Across Several Schools in Sweden Comparing the EFL Comprehension of Playing the Video Game The Last of Us Versus Viewing the Television Adaptation
(
- Prof. qual. >4 yrs
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Mark
Att riva och resa barriärer: En analys av tillgänglighetsanpassningar i spel
(
- Bach. Degree
- 2022
-
Mark
Exploring the Associations Between Socio-Digital Participation and Adolescent Well-Being
(
- Prof. qual. >4 yrs