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Slippage of head-worn glasses during real-world behavior : an examination, dataset and testing protocol

Niehorster, Diederick C. LU orcid ; Pettenella, Alberto ; Marano, Giulio ; Carminati, Marco ; Merigo, Luca and Nyström, Marcus LU orcid (2026) In Proceedings of the ACM on Computer Graphics and Interactive Techniques 9(2). p.1-19
Abstract

Wearable eye trackers and other glasses move on the wearer’s face. Such slippage can cause large offsets in the reported gaze position, and significant data loss. How much slippage may be expected during natural behavior? Here we report on the movement of two eye trackers and two smart glasses on the wearer’s head, recorded using a motion capture setup while thirty-five participants performed ten tasks. Across tasks, average slippage ranged between 0.26–4.05 mm and 0.10–1.81 deg. Slippage differed between tasks, but not headsets. We make the slippage data openly available to inform wearable designers of the nature of slippage to which their devices should be robust. Furthermore, we discuss and critically evaluate a proposed three‑task... (More)

Wearable eye trackers and other glasses move on the wearer’s face. Such slippage can cause large offsets in the reported gaze position, and significant data loss. How much slippage may be expected during natural behavior? Here we report on the movement of two eye trackers and two smart glasses on the wearer’s head, recorded using a motion capture setup while thirty-five participants performed ten tasks. Across tasks, average slippage ranged between 0.26–4.05 mm and 0.10–1.81 deg. Slippage differed between tasks, but not headsets. We make the slippage data openly available to inform wearable designers of the nature of slippage to which their devices should be robust. Furthermore, we discuss and critically evaluate a proposed three‑task testing battery designed to approximate real‑world slippage. We hope that this work presents a significant step forward towards the design of robust wearable eye trackers that can be worn throughout daily life.

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author
; ; ; ; and
organization
publishing date
type
Contribution to journal
publication status
published
subject
keywords
Database, Dataset, Eye tracking, Robustness, Slippage, Smart glasses
in
Proceedings of the ACM on Computer Graphics and Interactive Techniques
volume
9
issue
2
article number
20
pages
19 pages
publisher
Association for Computing Machinery (ACM)
external identifiers
  • scopus:105037665218
ISSN
2577-6193
DOI
10.1145/3803534
language
English
LU publication?
yes
additional info
Publisher Copyright: © 2026 Copyright held by the owner/author(s).
id
3804e2e1-17fd-4986-a54b-c2e0b3640bf4
date added to LUP
2026-05-09 19:03:56
date last changed
2026-05-23 20:01:40
@article{3804e2e1-17fd-4986-a54b-c2e0b3640bf4,
  abstract     = {{<p>Wearable eye trackers and other glasses move on the wearer’s face. Such slippage can cause large offsets in the reported gaze position, and significant data loss. How much slippage may be expected during natural behavior? Here we report on the movement of two eye trackers and two smart glasses on the wearer’s head, recorded using a motion capture setup while thirty-five participants performed ten tasks. Across tasks, average slippage ranged between 0.26–4.05 mm and 0.10–1.81 deg. Slippage differed between tasks, but not headsets. We make the slippage data openly available to inform wearable designers of the nature of slippage to which their devices should be robust. Furthermore, we discuss and critically evaluate a proposed three‑task testing battery designed to approximate real‑world slippage. We hope that this work presents a significant step forward towards the design of robust wearable eye trackers that can be worn throughout daily life.</p>}},
  author       = {{Niehorster, Diederick C. and Pettenella, Alberto and Marano, Giulio and Carminati, Marco and Merigo, Luca and Nyström, Marcus}},
  issn         = {{2577-6193}},
  keywords     = {{Database; Dataset; Eye tracking; Robustness; Slippage; Smart glasses}},
  language     = {{eng}},
  month        = {{06}},
  number       = {{2}},
  pages        = {{1--19}},
  publisher    = {{Association for Computing Machinery (ACM)}},
  series       = {{Proceedings of the ACM on Computer Graphics and Interactive Techniques}},
  title        = {{Slippage of head-worn glasses during real-world behavior : an examination, dataset and testing protocol}},
  url          = {{http://dx.doi.org/10.1145/3803534}},
  doi          = {{10.1145/3803534}},
  volume       = {{9}},
  year         = {{2026}},
}