Parallel Systems
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- 2006
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Mark
Implementing an embedded GPU language by combining translation and generation
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Using DVS processors to achieve energy efficiency in hard real-time systems
2006) p.103-121(
- Chapter in Book/Report/Conference proceeding › Book chapter
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Mark
Dynamic voltage scaling for low-power hard real-time systems
2006)(
- Chapter in Book/Report/Conference proceeding › Book chapter
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Mark
Performance improvement for H.264 video encoding using ILP embedded processor
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Inclusion-exclusion algorithms for counting set partitions
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Rendering Techniques 2006
(2006)
- Book/Report › Conference proceeding (editor)
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Mark
Compressing Dynamically Generated Textures on the GPU
2006) 33th International Conference on Computer Graphics and Interactive Techniques, 2006(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2005
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Mark
Approximating integer quadratic programs and MAXCUT in subdense graphs
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- Contribution to journal › Article
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Mark
Conservative and tiled rasterization using a modified triangle setup
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- Contribution to journal › Article
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Mark
Efficient Modelling and Synthesis of Data Intensive Reconfigurable Systems
2005)(
- Thesis › Doctoral thesis (compilation)