Michael Doggett
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- 2016
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Mark
Foreword to special section on SIGGRAD 2015
- Contribution to journal › Article
-
Mark
Photon Splatting Using a View-Sample Cluster Hierarchy
(2016) High Performance Graphics, 2016
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2015
-
Mark
Real-Time Multiply Recursive Reflections and Refractions using Hybrid Rendering
- Contribution to journal › Article
-
Mark
Bonsai: Rapid Bounding Volume Hierarchy Generation using Mini Trees
- Contribution to journal › Article
- 2014
-
Mark
Interactive rendering of NURBS surfaces
- Contribution to journal › Article
- 2013
-
Mark
Efficient Adaptive and Dynamic Mesh Refinement Based on a Non-recursive Strategy
- Contribution to journal › Article
-
Mark
Automatic Single-View Character Model Reconstruction
(2013) p.5-14
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Octree Light Propagation Volumes
(2013) SIGRAD, 2013
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2012
-
Mark
Texture Caches
- Contribution to journal › Debate/Note/Editorial
-
Mark
Explicit Cache Management for Volume Ray-Casting on Parallel Architectures
(2012)
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
