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From Lenses to Living Rooms : A Policy Brief on Eye Tracking in XR Before the Impending Boom

Byrne, Sean Anthony ; Castner, Nora ; Bozkir, Efe ; Niehorster, Diederick C. LU orcid and Kasneci, Enkelejda (2024) 6th IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2024 In Proceedings - 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2024 p.90-96
Abstract

As tech giants such as Apple and Meta invest heavily in Virtual and Augmented Reality (VR/AR) technologies, often collectively termed Extended Reality (XR) devices, a significant societal concern emerges: The use of eye-tracking technology within these devices. Gaze data holds immense value, revealing insights into user attention, health, and cognitive states. This raises substantial concerns over privacy and fairness, with potential risks of targeted ads, unauthorized surveillance, and data re-purposing. As the impact of eye tracking is due to transition from the lab to the broader public, this paper underscores these pivotal issues in a digestible manner to the general audience. To this end, we first outline the eye-tracking data... (More)

As tech giants such as Apple and Meta invest heavily in Virtual and Augmented Reality (VR/AR) technologies, often collectively termed Extended Reality (XR) devices, a significant societal concern emerges: The use of eye-tracking technology within these devices. Gaze data holds immense value, revealing insights into user attention, health, and cognitive states. This raises substantial concerns over privacy and fairness, with potential risks of targeted ads, unauthorized surveillance, and data re-purposing. As the impact of eye tracking is due to transition from the lab to the broader public, this paper underscores these pivotal issues in a digestible manner to the general audience. To this end, we first outline the eye-tracking data collection process and its potential for user insights. Second, we introduce perspectives from the domain of privacy, emphasizing its significance as a pivotal measure to guard against the improper use of eye-tracking data. Third, we provide a set of guidelines created by researchers actively working within this space. These recommendations are designed to guide policymakers and the general public toward establishing informed, equitable, and privacy-centric standards surrounding these devices.

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Please use this url to cite or link to this publication:
author
; ; ; and
organization
publishing date
type
Chapter in Book/Report/Conference proceeding
publication status
published
subject
keywords
Ethics, Extended Reality, Eye tracking, Privacy, The Metaverse
host publication
2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2024
series title
Proceedings - 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2024
pages
7 pages
publisher
IEEE - Institute of Electrical and Electronics Engineers Inc.
conference name
6th IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2024
conference location
Los Angeles, United States
conference dates
2024-01-17 - 2024-01-19
external identifiers
  • scopus:85187219622
ISBN
9798350372021
DOI
10.1109/AIxVR59861.2024.00020
language
English
LU publication?
yes
additional info
Publisher Copyright: © 2024 IEEE.
id
504f4873-2d3d-452c-acb3-9fa4e8424314
date added to LUP
2024-03-27 09:45:08
date last changed
2024-04-12 14:56:07
@inproceedings{504f4873-2d3d-452c-acb3-9fa4e8424314,
  abstract     = {{<p>As tech giants such as Apple and Meta invest heavily in Virtual and Augmented Reality (VR/AR) technologies, often collectively termed Extended Reality (XR) devices, a significant societal concern emerges: The use of eye-tracking technology within these devices. Gaze data holds immense value, revealing insights into user attention, health, and cognitive states. This raises substantial concerns over privacy and fairness, with potential risks of targeted ads, unauthorized surveillance, and data re-purposing. As the impact of eye tracking is due to transition from the lab to the broader public, this paper underscores these pivotal issues in a digestible manner to the general audience. To this end, we first outline the eye-tracking data collection process and its potential for user insights. Second, we introduce perspectives from the domain of privacy, emphasizing its significance as a pivotal measure to guard against the improper use of eye-tracking data. Third, we provide a set of guidelines created by researchers actively working within this space. These recommendations are designed to guide policymakers and the general public toward establishing informed, equitable, and privacy-centric standards surrounding these devices.</p>}},
  author       = {{Byrne, Sean Anthony and Castner, Nora and Bozkir, Efe and Niehorster, Diederick C. and Kasneci, Enkelejda}},
  booktitle    = {{2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2024}},
  isbn         = {{9798350372021}},
  keywords     = {{Ethics; Extended Reality; Eye tracking; Privacy; The Metaverse}},
  language     = {{eng}},
  pages        = {{90--96}},
  publisher    = {{IEEE - Institute of Electrical and Electronics Engineers Inc.}},
  series       = {{Proceedings - 2024 IEEE International Conference on Artificial Intelligence and eXtended and Virtual Reality, AIxVR 2024}},
  title        = {{From Lenses to Living Rooms : A Policy Brief on Eye Tracking in XR Before the Impending Boom}},
  url          = {{http://dx.doi.org/10.1109/AIxVR59861.2024.00020}},
  doi          = {{10.1109/AIxVR59861.2024.00020}},
  year         = {{2024}},
}