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- 2003
-
Mark
Graphics for the masses: a hardware rasterization architecture for mobile phones
- Contribution to journal › Article
-
Mark
Efficient Collision Detection for Models Deformed by Morphing
- Contribution to journal › Article
- 2002
-
Mark
Real-Time Rendering
(2002)
- Book/Report › Book
-
Mark
Approximate soft shadows on arbitrary surfaces using Penumbra wedges
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2001
-
Mark
Occlusion Horizons for Driving Through Urban Scenery
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Collision Detection for Continuously Deforming Bodies
- Contribution to conference › Paper, not in proceeding
-
Mark
Towards Rapid Reconstruction for Animated Ray Tracing
- Contribution to conference › Paper, not in proceeding