Division of Digital Cultures
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- 2018
-
Mark
What's the Problem in Problem Gaming
- Book/Report › Anthology (editor)
-
Mark
Det osynliggjorda arbetet : konflikter och möjligheter för (folk)bibliotekariens kompetenser i en politiskt turbulent tid
(2018) p.191-208
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
Framing the waste of war : Motifs, paratexts, and other framing devices in EC's Cold War comics
(2018) p.157-188
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
Immigration, Paper Planes, and a Ka-Ching! : Understanding Music Videos Through the Concept of Iconicity
- Contribution to journal › Article
-
Mark
Musikvideon som konstverk : utställningen MyMusic
- Contribution to specialist publication or newspaper › Specialist publication article
-
Mark
Sök- och källkritik i grundskolan : En forskningsrapport
(2018)
- Book/Report › Report
-
Mark
Welcome to Mundania (an Audio Paper)
(2018)
- Contribution to conference › Abstract
-
Mark
The Darkness Beyond The Digital : Internet of Things and Disquiet Connectivity
(2018) 34th Nordic Ethnology and Folklore Conference
- Contribution to conference › Abstract
-
Mark
Styrdokumenten i vardagen : En undersökning av kulturpolitiska styr-dokuments strategiska och praktiska betydelse för folkbibliotek i fem skånska kommuner
(2018)
- Book/Report › Report
-
Mark
Thousands of Swedes are inserting microchips into themselves – here’s why
(2018) In The Conversation
- Contribution to specialist publication or newspaper › Specialist publication article
