Magnus Johansson
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- 2024
-
Mark
The order and disorder of screen time negotiations in Swedish parents everyday life
2024) ECREA 2024(
- Contribution to conference › Other
-
Mark
Without morals in a moral world : The expanding moral circle of The Witcher 3: The Wild Hunt
(
- Contribution to journal › Article
- 2023
-
Mark
“My goal is to have zero” : Parenting, screen time and moral imaginaries
2023) Media Imaginaries 2023(
- Contribution to conference › Other
-
Mark
Temporal visualizations : Screen time and visual morality
2023)(
- Chapter in Book/Report/Conference proceeding › Entry for encyclopaedia/dictionary
-
Mark
Playing in the moral imaginary : Interacting with monsters and animals in The Witcher 3: The Wild Hunt
2023) NordMedia Conference 2023(
- Contribution to conference › Other
- 2022
-
Mark
The construction of screen time
2022) Media breakdown and recovery(
- Contribution to conference › Other
- 2019
-
Mark
The Particular Politics of the Home : Domestication and parental practices of digital games in everyday life
(
- Chapter in Book/Report/Conference proceeding › Book chapter
-
Mark
Morality as a labour of love : Digital games, parental practices and the moral economy
2019) NordMedia(
- Contribution to conference › Other