Parallel Systems
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- 2014
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Dynamic Ray Stream Traversal
2014) 41th International Conference on Computer Graphics and Interactive Techniques, 2014 33(4). p.9-151(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Adaptive texture space shading for stochastic rendering
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- Contribution to journal › Article
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3D Rectangulations and Geometric Matrix Multiplication
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- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Instruction Selection and Scheduling for DSP Kernels
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- Contribution to journal › Article
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Exponential Time Complexity of the Permanent and the Tutte Polynomial
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- Contribution to journal › Article
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Shortest Two Disjoint Paths in Polynomial Time
2014) Automata, Languages, and Programming : 41st International Colloquium, ICALP 2014 8572. p.211-222(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Approximation Algorithms for the Geometric Firefighter and Budget Fence Problems.
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- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Efficiently Correcting Matrix Products
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- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Layered Reconstruction for Defocus and Motion Blur
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- Contribution to journal › Article
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Fast Witness Extraction using a Decision Oracle
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- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding