Tomas Akenine-Möller
61 – 70 of 102
- show: 10
- |
- sort: year (new to old)
Close
Embed this list
<iframe src=""
width=""
height=""
allowtransparency="true"
frameborder="0">
</iframe>
- 2008
-
Mark
The state of the art in mobile graphics research
- Contribution to journal › Article
-
Mark
Exploiting visibility correlation in direct illumination
- Contribution to journal › Article
-
Mark
Non-uniform fractional tessellation
(2008) p.41-45
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Floating-point buffer compression in a unified codec architecture
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2007
-
Mark
On faster sphere-box overlap testing
- Contribution to journal › Article
-
Mark
PCU: The programmable culling unit
- Contribution to journal › Article
-
Mark
Deep Coherent Ray Tracing
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Stochastic Rasterization using Time-Continuous Triangles
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Textured Shadow Volumes
- Contribution to journal › Article
-
Mark
Exact and Error-Bounded Approximate Color Buffer Compression and Decompression
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding