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Visual Stereotypes and Virtual Pedagogical Agents

Haake, Magnus LU and Gulz, Agneta LU (2008) In Educational Technology and Society 11(4). p.1-15
Abstract
The paper deals with the use of visual stereotypes in virtual pedagogical agents and its potential impact in digital learning environments. An analysis of the concept of visual stereotypes is followed by a discussion of affordances and drawbacks as to their use in the context of traditional media. Next, the paper explores whether virtual pedagogical characters introduce anything novel with regard to the use of visual stereotypes – as compared both to real life interaction between humans and to the use of visual stereotypes in traditional non-interactive media such as magazines, film, television and video. It is proposed that novel affordances, as well as novel drawbacks, indeed are being introduced with the use of visual stereotypes in... (More)
The paper deals with the use of visual stereotypes in virtual pedagogical agents and its potential impact in digital learning environments. An analysis of the concept of visual stereotypes is followed by a discussion of affordances and drawbacks as to their use in the context of traditional media. Next, the paper explores whether virtual pedagogical characters introduce anything novel with regard to the use of visual stereotypes – as compared both to real life interaction between humans and to the use of visual stereotypes in traditional non-interactive media such as magazines, film, television and video. It is proposed that novel affordances, as well as novel drawbacks, indeed are being introduced with the use of visual stereotypes in virtual characters. The conclusion of the paper is that knowledge on these matters can be useful both for developers of educational systems and for educators in enabling them to strengthen some pedagogical settings and activities. (Less)
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author
and
organization
publishing date
type
Contribution to journal
publication status
published
subject
keywords
Learning, Visual stereotype, Pedagogical agent, Virtual character, Gender, SoTL
in
Educational Technology and Society
volume
11
issue
4
pages
1 - 15
external identifiers
  • wos:000262909900001
  • scopus:58149354179
language
English
LU publication?
yes
id
76a17a1a-5edb-438b-ad06-8f167f292d66 (old id 1360250)
date added to LUP
2016-04-04 13:48:32
date last changed
2022-01-30 00:56:35
@article{76a17a1a-5edb-438b-ad06-8f167f292d66,
  abstract     = {{The paper deals with the use of visual stereotypes in virtual pedagogical agents and its potential impact in digital learning environments. An analysis of the concept of visual stereotypes is followed by a discussion of affordances and drawbacks as to their use in the context of traditional media. Next, the paper explores whether virtual pedagogical characters introduce anything novel with regard to the use of visual stereotypes – as compared both to real life interaction between humans and to the use of visual stereotypes in traditional non-interactive media such as magazines, film, television and video. It is proposed that novel affordances, as well as novel drawbacks, indeed are being introduced with the use of visual stereotypes in virtual characters. The conclusion of the paper is that knowledge on these matters can be useful both for developers of educational systems and for educators in enabling them to strengthen some pedagogical settings and activities.}},
  author       = {{Haake, Magnus and Gulz, Agneta}},
  keywords     = {{Learning; Visual stereotype; Pedagogical agent; Virtual character; Gender; SoTL}},
  language     = {{eng}},
  number       = {{4}},
  pages        = {{1--15}},
  series       = {{Educational Technology and Society}},
  title        = {{Visual Stereotypes and Virtual Pedagogical Agents}},
  volume       = {{11}},
  year         = {{2008}},
}