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- 2019
-
Mark
Texture Level of Detail Strategies for Real-Time Ray Tracing
2019) p.321-345(
- Chapter in Book/Report/Conference proceeding › Book chapter
- 2014
-
Mark
AMFS: Adaptive Multi-Frequency Shading for Future Graphics Processors
(
- Contribution to journal › Article
-
Mark
Coarse Pixel Shading
2014) High Performance Graphics, 2014(
- Contribution to conference › Paper, not in proceeding
- 2012
-
Mark
A Compressed Depth Cache
(
- Contribution to journal › Article
-
Mark
Design and Novel Uses of Higher-Dimensional Rasterization
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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