Parallel Systems
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- 2003
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Mark
A geometry-based soft shadow volume algorithm using graphics hardware
2003) 30th International Conference on Computer Graphics and Interactive Techniques, 2003 22(3). p.511-520(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Modelling and Implementation of a vision system for embedded systems
2003)(
- Thesis › Licentiate thesis
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Mark
Approximating Longest Path
2003)(
- Thesis › Licentiate thesis
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Mark
Multifrequency Test and Diagnosis of Analog Circuits Using Constraint Programming and Interval Arithmetic
2003) IEEE Workshop on Design and Diagnostics of Electronic Circuits and Systems, 2003(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
A Pre-Study of Design Space Exploration for Hardware-Software Systems
2003) Swedish System-on-Chip Conference 2003 (SSoCC'03)(
- Contribution to conference › Paper, not in proceeding
- 2002
-
Mark
Hierarchical models of anticipation
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Higher order Delaunay triangulations
(
- Contribution to journal › Article
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Mark
Energy-Centric Scheduling for Real-Time Systems
2002)(
- Thesis › Doctoral thesis (monograph)
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Mark
Finding a path of superlogarithmic length
2002) Proceedings of 29th International Colloquium on Automata, Languages and Programming LNCS 2380. p.985-992(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
-
Mark
Real-Time Rendering
2002)(
- Book/Report › Book