Assessment of Students' Feedback Behavior in A Game-Based Automated Feedback System-A Cross-Cultural Replication Study
(2022) 30th International Conference on Computers in Education Conference, ICCE 2022 p.292-301- Abstract
In this paper, we argue for the importance of conducting replication studies over various schools and countries when addressing topics about learning and instruction and propose educational technology to be a tool for this endeavor. We present an example of a cross-cultural replication study that makes use of educational technology in the form of a digital game-based automated feedback system. The study addresses feedback related behavior in 11-15-year-old students in US and Swedish classrooms, investigating students' choices to seek confirmatory (i.e., positive) or critical (i.e., negative) feedback, as well as their subsequent choices to revise their work based on this feedback. Comparisons of the data collected at several schools in... (More)
In this paper, we argue for the importance of conducting replication studies over various schools and countries when addressing topics about learning and instruction and propose educational technology to be a tool for this endeavor. We present an example of a cross-cultural replication study that makes use of educational technology in the form of a digital game-based automated feedback system. The study addresses feedback related behavior in 11-15-year-old students in US and Swedish classrooms, investigating students' choices to seek confirmatory (i.e., positive) or critical (i.e., negative) feedback, as well as their subsequent choices to revise their work based on this feedback. Comparisons of the data collected at several schools in the US and Sweden showed similar patterns of relationships among students' feedback-seeking behavior, their tendency to revise their work, and their learning outcomes in and outside the assessment environment. Overall, the findings revealed that this assessment approach seems to be generalizable from a North American to a European population. However, the findings showed both a significant difference between Sweden and the US regarding the preference for critical feedback and between different schools within each country. Thus, it is possible that the difference between countries reflects school differences rather than cultural differences.
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- author
- Silvervarg, Annika ; Blair, Kristen ; Cutumisu, Maria and Gulz, Agneta LU
- organization
- publishing date
- 2022
- type
- Chapter in Book/Report/Conference proceeding
- publication status
- published
- subject
- keywords
- assessment, cross-cultural replication study, educational technology, feedback, self-regulated learning
- host publication
- 30th International Conference on Computers in Education Conference, ICCE 2022 - Proceedings
- editor
- Iyer, Sridhar ; Shih, Ju-Ling ; Chen, Weiqin ; Khambari, Mas Nida MD ; Denden, Mouna ; Majumbar, Rwitajit ; Medina, Liliana Cuesta ; Mishra, Shitanshu ; Murthy, Sahana ; Panjaburee, Patcharin and Sun, Daner
- pages
- 10 pages
- publisher
- Asia-Pacific Society for Computers in Education
- conference name
- 30th International Conference on Computers in Education Conference, ICCE 2022
- conference location
- Kuala Lumpur, Malaysia
- conference dates
- 2022-11-28 - 2022-12-02
- external identifiers
-
- scopus:85151065623
- ISBN
- 9789869721493
- language
- English
- LU publication?
- yes
- id
- 8b33e321-1732-45c4-972a-35c6c645aca0
- date added to LUP
- 2023-05-29 14:53:31
- date last changed
- 2023-05-29 14:53:31
@inproceedings{8b33e321-1732-45c4-972a-35c6c645aca0, abstract = {{<p>In this paper, we argue for the importance of conducting replication studies over various schools and countries when addressing topics about learning and instruction and propose educational technology to be a tool for this endeavor. We present an example of a cross-cultural replication study that makes use of educational technology in the form of a digital game-based automated feedback system. The study addresses feedback related behavior in 11-15-year-old students in US and Swedish classrooms, investigating students' choices to seek confirmatory (i.e., positive) or critical (i.e., negative) feedback, as well as their subsequent choices to revise their work based on this feedback. Comparisons of the data collected at several schools in the US and Sweden showed similar patterns of relationships among students' feedback-seeking behavior, their tendency to revise their work, and their learning outcomes in and outside the assessment environment. Overall, the findings revealed that this assessment approach seems to be generalizable from a North American to a European population. However, the findings showed both a significant difference between Sweden and the US regarding the preference for critical feedback and between different schools within each country. Thus, it is possible that the difference between countries reflects school differences rather than cultural differences.</p>}}, author = {{Silvervarg, Annika and Blair, Kristen and Cutumisu, Maria and Gulz, Agneta}}, booktitle = {{30th International Conference on Computers in Education Conference, ICCE 2022 - Proceedings}}, editor = {{Iyer, Sridhar and Shih, Ju-Ling and Chen, Weiqin and Khambari, Mas Nida MD and Denden, Mouna and Majumbar, Rwitajit and Medina, Liliana Cuesta and Mishra, Shitanshu and Murthy, Sahana and Panjaburee, Patcharin and Sun, Daner}}, isbn = {{9789869721493}}, keywords = {{assessment; cross-cultural replication study; educational technology; feedback; self-regulated learning}}, language = {{eng}}, pages = {{292--301}}, publisher = {{Asia-Pacific Society for Computers in Education}}, title = {{Assessment of Students' Feedback Behavior in A Game-Based Automated Feedback System-A Cross-Cultural Replication Study}}, year = {{2022}}, }