Ergonomics and Aerosol Technology
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- 2019
-
Mark
Virtual Reality for Prototyping Personalization of an Autonomous Drive Context
(
- Master (Two yrs)
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Mark
An Asymmetric Virtual Reality Game on Water Scarcity
(
- Master (Two yrs)
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Mark
Designing a Smartphone Application for Identification of Network Devices
(
- Master (Two yrs)
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Mark
Re-design of a Baby Carrier for Intuitive and Ergonomic Use
(
- Master (Two yrs)
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Mark
Social commerce - A user-centered design approach
(
- Master (Two yrs)
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Mark
Exposure of zinc oxide nanoparticles on lung epithelium: A comparison between submerged and air-liquid interface cultures
(
- Master (Two yrs)
-
Mark
Design av ärendehanteringssystem för skilda målgrupper
(
- Master (Two yrs)
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Mark
User interface for registering and sharing health data for patients with chronic diseases
(
- Master (Two yrs)
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Mark
Medarbetarundersökningar i ett gränslöst arbetsliv - Utveckling av ett digitalt verktyg för systematiskt arbetsmiljöarbete
(
- Master (Two yrs)
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Mark
Private Household Food Waste & How to Reduce It
(
- Master (Two yrs)
-
Mark
Web interface for machine learning as decision making support
(
- Master (Two yrs)
-
Mark
Designing smart call forwarding: creating a new type of product
(
- Master (Two yrs)
-
Mark
Improving the usability of secure information storing within blockchain applications
(
- Master (Two yrs)
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Mark
Passive Entry to the Car Using Machine Learning - Improving the User Experience
(
- Master (Two yrs)
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Mark
User Interaction in Inflight Entertainment Map Application
(
- Master (Two yrs)
-
Mark
Developing vision substitution products using computer vision
(
- Master (Two yrs)
-
Mark
Increasing user engagement and feature discoverability through user onboarding in business-to-business applications
(
- Master (Two yrs)
-
Mark
Cross-Cultural Web Design for a Rule Based Marketing Tool
(
- Master (Two yrs)
-
Mark
Fail-fast in the Design Process of an Interactive Voice Response System
(
- Master (Two yrs)
-
Mark
Exploring Needs and Designing an Interactive Service to Empower Home Dialysis Patients in their Everyday Life
(
- Master (Two yrs)
-
Mark
E-bike Simulator – a virtual reality application that evaluates user interfaces in an urban traffic environment
(
- Master (Two yrs)
-
Mark
UI Builder – an Interface Building Tool for Generating React Native Code for Mobile & Web
(
- Master (Two yrs)
-
Mark
Design Development of an Energy Supplier Application Focusing on the User Experience
(
- Master (Two yrs)
-
Mark
PCB i inomhusluft i Sverige - Toxicitet, riktvärden och omfattning
(
- Master (Two yrs)
-
Mark
Can Consumer Wearables Provide Information for Stress Measurements?
(
- Master (Two yrs)
-
Mark
Data Visualization Of Product Relations
(
- Master (Two yrs)
-
Mark
Simple and Secure Video Sharing
(
- Master (Two yrs)
-
Mark
Development of Shower Chair for Increased User Independence
(
- Master (Two yrs)
-
Mark
Evaluation of a heated inlet to reduce humidity induced error in low-cost particulate matter sensors
(
- Master (Two yrs)
- 2018
-
Mark
Användargränssnitt för ett tekniskt hjälpmedel för kommunal äldreomsorg – En del av forskningsprojektet MoTFall (Modern Teknik mot Fallolyckor)
(
- Master (Two yrs)
-
Mark
Augmented Reality och dess tillämpningar på Oatly
(
- Master (Two yrs)
-
Mark
Arbetsbelastning och arbetsmiljö för tågtrafikledare
(
- Master (Two yrs)
-
Mark
Äventyr i Matteskogen: Virtual Reality som utbildningsverktyg
(
- Master (Two yrs)
-
Mark
Advantages of using Virtual Reality as a financial instrument
(
- Master (Two yrs)
-
Mark
Innovating for a Sustainable Future Using Customer Journey mapping to produce valid problem descriptions in an innovation network
(
- Master (Two yrs)
-
Mark
Cross-Cultural Web Design: Differences in Chinese and Western web use and interface design
(
- Master (Two yrs)
-
Mark
Eco-driving assistant application
(
- Master (Two yrs)
-
Mark
DriVR - A driving school simulator in VR
(
- Master (Two yrs)
-
Mark
Utveckling av belöningssystem för e-hälsoplattform i syfte att motivera hälsofrämjande beteendeförändringar
(
- Master (Two yrs)
-
Mark
A Tour of the Past, Using Augmented Reality for a Story
(
- Master (Two yrs)
-
Mark
Using a virtual fire extinguisher as a tool for safety training
(
- Master (Two yrs)
-
Mark
Arbetsorganisation och ledarskap, MAMF15
(
- Misc.
-
Mark
A Digital App for Early Programming
(
- Master (Two yrs)
-
Mark
Using Augmented Reality as a tool for troubleshooting separator alarms
(
- Master (Two yrs)
-
Mark
Augmenting Security Systems - The Role of Augmented Reality in the Surveillance Industry
(
- Master (Two yrs)
-
Mark
Fitness and Exercising in Virtual Reality
(
- Master (Two yrs)
-
Mark
WikUp - Quick learning in Augmented Reality using Wikidata
(
- Master (Two yrs)
- 2017
-
Mark
VR from a Learning Perspective
(
- Master (Two yrs)
-
Mark
Hur bra är digital vård? En undersökning av kvalitet och effektivitet hos en digital vårdcentral
(
- Master (Two yrs)
-
Mark
Accessibility within Inflight Entertainment
(
- Master (Two yrs)