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- 2024
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Mark
Estimates of Temporal Edge Detection Filters in Human Vision
(
- Contribution to journal › Article
- 2023
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Mark
Random-Access Neural Compression of Material Textures
(
- Contribution to journal › Article
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Mark
Luminance-Preserving and Temporally Stable Daltonization
2023) EUROGRAPHICS 2023, the 44th Annual Conference of the European Association for Computer Graphics p.45-49(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2021
-
Mark
Visualizing Errors in Rendered High Dynamic Range Images
2021) p.25-28(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Visualizing and Communicating Errors in Rendered Images
2021) p.301-320(
- Chapter in Book/Report/Conference proceeding › Book chapter
- 2020
-
Mark
FLIP: A Difference Evaluator for Alternating Images
(
- Contribution to journal › Article
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Mark
Understanding SSIM
2020)(
- Book/Report › Report
- 2019
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Mark
What is a Ray?
2019) p.15-19(
- Chapter in Book/Report/Conference proceeding › Book chapter
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Mark
Precision Improvements for Ray/Sphere Intersection
2019) p.87-94(
- Chapter in Book/Report/Conference proceeding › Book chapter
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Mark
Texture Level of Detail Strategies for Real-Time Ray Tracing
2019) p.321-345(
- Chapter in Book/Report/Conference proceeding › Book chapter
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Mark
Simple Environment Map Filtering Using Ray Cones and Ray Differentials
2019) p.347-351(
- Chapter in Book/Report/Conference proceeding › Book chapter
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Mark
Temporally Dense Ray Tracing
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
- 2018
-
Mark
Real-Time Rendering
2018)(
- Book/Report › Book
- 2017
-
Mark
Ray Accelerator : Efficient and Flexible Ray Tracing on a Heterogeneous Architecture
(
- Contribution to journal › Article
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Mark
Time-Continuous Quasi-Monte Carlo Ray Tracing
(
- Contribution to journal › Article
- 2015
-
Mark
A performance and energy evaluation of many-light rendering algorithms
(
- Contribution to journal › Article
-
Mark
Masked Depth Culling for Graphics Hardware
(
- Chapter in Book/Report/Conference proceeding › Paper in conference proceeding
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Mark
Filtered Stochastic Shadow Mapping Using a Layered Approach
(
- Contribution to journal › Article
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Mark
Immersive Linear Algebra
2015)(
- Book/Report › Book
-
Mark
Bonsai: Rapid Bounding Volume Hierarchy Generation using Mini Trees
(
- Contribution to journal › Article