1 – 10 of 16
- show: 10
- |
- sort: year (new to old)
Close
Embed this list
<iframe src=" "
width=" "
height=" "
allowtransparency="true"
frameborder="0">
</iframe>
- 2020
- Developing a mobile activity game for stroke survivors—lessons learned (
- How teachable agents influence students’ responses to critical constructive feedback (
- Gamified physics challenges for teachers and the public (
- 2017
- Digital Participation : Critical Disability Perspectives on Digital Arenas (
- 2015
- Understanding social norms and constitutive rules: Perspectives from developmental psychology and philosophy (
- Co-located games created by children with visual impairments (
- 2014
- Assessing feasibility of hydropeacebuilding in the Jordan River Basin using serious gaming and a human ecosystem approach (
- 2013
- En sprucken verklighet. Den ludiska vägen från kris till hälsa i The Biggest Loser (
- 2012
- Modeling carbon allocation in trees: a search for principles (
- 2011
- Navigating the world and learning to like it - mobility training through a pervasive game (